Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
fdfxd2
Home
›
Search
Topic
RoboMinion; a game I've been working
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: RoboMinion; a game I've been working
Reply by
Justin Meisse
·
Mar 2012
·
Home
›
General Discussion
could just have an environment cube for IOS
Re: RoboMinion; a game I've been working
Reply by
osman
·
Mar 2012
·
Home
›
General Discussion
Thanks guys, yeah I'll be experimenting with some backgrounds soon. Perhaps I could go with the heavy DOF and just keep something simpler to render for the iOS version, since the iOS doesn't have as much empty space anyway.
Re: RoboMinion; a game I've been working
Reply by
osman
·
Mar 2012
·
Home
›
General Discussion
Yeah that might work too. One problem with that is, I'd have to either leave it out, or fake it in the iOS version.
3 results