hi, this should be an obvious one but i can't figure it out: i've got two separate low-poly objects in the scene, both have UV coordinates in the 0-1 range and are using different texture sets each. i want to import and display a diffuse and normal map for each object and paint them, preferably ACROSS them. how do i do…
hey man, what you have to do is right click and apply a new material to each object...by default the they are using the same material...after applying the new material you can then import a texture for each and you should then be able to pain across them no problem.