There are some things that I should do to the design before I go ahead with the clothes, mainly just tweaks to make sure that the one I have is the most interesting of the lot. I should really get that done soon, because the sculpt is progressing at a nice rate, based on previous sculpts I've done. :) I'm so happy that I'm…
There is not much to say at this stage. But sometimes people miss deadlines for worrying to much for unnecessary stuff. For this character I would say: Get his overall proportion done, block the main muscle mass if you want to get some volume on his clothes and then go for his armor/ clothes. But if you have enough time…
So I'm making a ranger character for my final year project. The character is intended to be in a similar style to Guild Wars and will involve some study of anatomy, as well as fabrics and hard surface armour. I've enclosed some of my concepts, intended out come, and progress sculpts. any crits or comments would be really…
yeh i agree u can get away with jus blocked forms and going straigh to the clothes, you will spend time tweaking there! anatomy crits: give him a neck by lowering those traps down, keep it convex in all views, enlarge head a bit, on the anterior superior iliac crest, thers a tendon that runs down into the outer-thigh, this…