Im planning on making a modular environment based on this concept art i found, and im looking for advice from someone thats done modular environments or anyone that would like to give any tips/advice. Im going to model the chair/computer/door/window bar thing as separate objects and im ok with that Its the…
Hi, search for snefner here, he made props and whole enviro with 512z256 texture :D . Ok my point was not to bring you down but to bring it in your head that with Modular a lot is possible. Looking at your concept i feel like stealing it and make my own enviro too, but im already making one :D so may b next time :) .…
Generally I would advise to create unique textures for small assets like crates and other objects, but put walls, floors or whole houses on one single texture atlas, as long as the belong to the same environment. It doesn't make sense for objects, that never share screen space, to share textures.
@Hawk Wow thanks a lot for the info. Il go with the texture sheet then and if it works out il probably add some hallways along with storage/utility type rooms in addition to the concept room. @Eric thanks for the link, il look through some of those.