Hello everyone! This is my first thread on the Polycount Forum. My name is Anders and I'm studying CG in Sweden at gsCEPT. I'm currently working on my specialization project, in which I will create props for games. I will create the following: * One organic prop, an oak tree. * One hard-surface model, a motorcycle. (As…
I'm almost done with the diffuse map, and I have begun adding grime and dirt, trying not to add too much. It's nice to finally see the motorcycle with paint.