I really like what uve done so far , anatomy seems pretty solid but the body seems too short maybe? if its suposed to be a teen i dunno its got a 7.5 head height which seems to be a good height measurement:poly124:
Hey, im an games animator in my final year at teeside uni (whoop) anyway i needed to make a character to put my mocap on for my fyp so i crunched anatomy and this is what i got Kinda dont know where to go with it atm, as i want to get the clothing done but dont want to start it there are any problems i havent seen. I feel…
The few times I've worked with mocap data there's always been a 'default' rig to go along with the system. Then you'd have to do retargeting from that base rig to anyone with different proportions. So if it's available to you I'd recommend grabbing that rig and fit your model to that. It could save you some headaches in…
Hey guys, cheers for the crit, much appreciated. I havent had much time to work on the model today only reworked the areas pointed out. There will be clothing so the underlying anatomy can have some small errors, not that i enjoy having them :) I will probably so a pass on feet so they are not as blocky as they are now for…