This sounds like the result of comparing a color managed application (photoshop) to a non color managed application (whatever you are previewing with). Setting Photoshop to use your monitor color space is effectively disabling color management. What you are seeing in your 3d application (or in engine) is actually more…
Hello Polycount, I've been struggling with this problem for some time now. As already said in the title, for some reason my textures colors and brightness are way higher in photoshop. After saving/previewing it in a 3d application they are darker and have way better colors. Thats a huge problem as you can see, because I…
After playing around with some color modes as suggested by my brother I managed to fix it. I changed the color settings to "Montior Colors Samsung Natural Pro" or something like that, and now all of the colors are correct.