Hey man, i am glad i could help. But, be sure to delete only the history that is not needed! For instance you could use "Delete non-deformer history" instead of the entire history and only for the selected objects, because if you delete the entire history of every object in the scene, maya could delete skin clusters and…
Froyok, thanks for the advice! If MiAlx hadn't replied, I would have tried that and hopefully it would have helped. MiAlx, Thank you so much! I really appreciate it. I wish I had access to Digital Tutors, I'd definitely check it out. Your fix has helped me a lot. I've never been able to complete a functioning rig before,…
First of all, good job on the rig, keep going! :) I took a look at your file, unfortunately I didn't/don't have time to take a deep look, but still, this is a rather unclean fix that solves the problem. The screenshot below shows how to fix the problem step by step: The problem is "double transformation". What happens is:…