So, i put this tutorial together to show some friends how to approach texturing assets, and what to think about when trying to define materials, add dirt, scratches etc. I figured i'd post it here incase anybody finds it useful. The ZIP contains the lowpoly FBX file, My raw PSD's with all the layers unflattened, seperate…
Props for giving something back to the community! Now yea, upload it somewhere else so I can soak up your knowledge like a Brain Bug from Starship Troopers ;) Also; this must be damn popular! I've never even heard of a dropbox link running out of bandwidth, that's an achievement right there o.0