Here is variation (Or more like loosely based) on Marks script. Just a very quick job so far to fit my use for this. Also hardly tested at all. I'll probably add some more to it tomorrow tough. Edit: Updated. * Exports selected Meshes (Editable Poly and Editable Mesh) or all meshes if nothing is selected as one fbx with…
Yep what passerby said. I just need to be able to select low or high poly preset from sbm exporter via maxscript. I got this idea from pipelineIO for Modo. It exports selected mesh always to the same place. The script would export the mesh always to the same file (overwriting it). Of course its not super flexible solution…
need more info. you wanting to export to xnoraml as xn's native sbm format or something else? are you wanting to export the selections as individual objects, or export everything as 1? are you wanting to choose the filename, or have the script automatically figure it out based on the object names and the path of the scene…
I didn't thought it out as precisely since i don't want to tell any one 'YOU! do this this and this.'. I wanted to gather info is it possible and maybe to do it myself in the future. I want a script which adds edit mesh modifier to selected mesh, exports to sbm (one script would export with high poly sbm preset and second…
I got tired of constantly moving objects to 0 0 0 to export for UDK and remembering to do a few other things like triangulate the model and rename the material, so I wrote this maxscript. With one button "FBXport" does: * Records the objects current position. * Moves it to 0 0 0. * Triangulates the model by adding a turn…
Yea the listener is good at giving you hints and clues at the commands but often the maxscript help file has better code to use with a lot more parameters to tweak. For example you might do something and listener says: actionMan.executeAction 0 "40015" which is actually max undo which is much easier to work with. You can…
ya sorry about the listener bit, im used to maya, and the script editor gives pretty decent amounts of output, from commands. @ mark seems he just wants a 1 click export that goes to a per-defined location, and filename, useing the xnormal sbm format.