Hey everyone, someone from the community requested I make them a tutorial, so here it is. It's my first time making one, so any C&C on it would be great. This is a simple walk through on how I make tape and fabric wraps in zBrush, hopefully this can help someone :) http://jordankocon.carbonmade.com/projects/4113716 <full…
OniLolz: No problem :) Glad it helps! CandyStripes05: Thanks. Unfortunately I don't, as I said this was my first one. Though having recently finished school and getting a job (mainly thanks to polycount) my new years resolution was to give back to the community as much as possible, so I'll take requests :D
I'm sorry, but this tutorial makes no sense. Everything seems okay until you get to step 5, which is where things start to go awry. Out of context of step 6, it'd seem like a reasonable way to go, but once you say you have to Extract that mask, that's where I get confused. Extraction in ZBrush pulls or pushes a shell of…
OpethRock55: They changed the extract function in zBrush, in the older version this method worked as described. I guess instead of using extract, you could use the inflat tool under deformation now. But at the time of this tutorial extract worked as stated. Neox: That was kind of an error on my part I guess, the strap…
I don't know much about z-brush, but I know that the second part about tiling textures at the end there that isn't the proper way to tile textures in Maya, mate. When you choice a file to use as a texture Maya creates a place2dTexture1 node attached to the file1 node in hypershade. In the place2dTexture1 there are Repeat…