Crosspost from my portfolio thread. A fish for my environment Im working on:D [post=1629876]Thread is over njah![/post] First picture is from Marmoset and the second is inside UDK :) going to render down some fishes onto a plane as well for some cheaper volume so this is kind of the "hero fish"
Another monster for my "one a day" challenge... bit of a cop out today, did a fish xD only spent 4 hours on him. Will make up for it in tomorrows monster. 2.3k tris 1k textures
I desaturated the diffuse and spec map on the skin a bit. I wanted to give him that sort of rainbow specularity that you find on fish skin and oil slicks, so that might be adding to the noise/saturation in a bad way.
This is a mermaid model that I went back to recently to try and finish up. I decided to really push myself and make use of multiple textures for defuse color, specularity, normals and specular color, as well as post-production render work. Her tail coloring is based off Fraiser's dolphin, as I figured that was a better…
Holy Moly so much gorgeous work here! Faf I adore your environment! Been working on an Environment based around the Andrea Gail fishing vessel from A Perfect Storm: And a video: https://www.youtube.com/watch?v=kVUlP9cb1Hg The water material isn't mine unfortunately, it's from this talented guy!…
Hey guys, I'm new here, but I thought I would post up a bust sculpt I did in zbrush. The concept is a mix between an angler fish/eel, and a space marine. I wanted to give him a cool story to him, so I ripped off one of his fins and attached a medical apparatus that part of him to keep him healthy. :)