I have had this happen a time or two. Sometimes I have had to just go through and process one subtool at a time. Doing this will often identify which subtools are bad and which ones work fine. Unfortunately with 80 subtools this could take some extra time to do.
Hey guys. So I just got done modeling my first character in zbrush (4R2). In the end it topped out at like 21 mil points with 80 subtools. My next step was to decimate it so that I could bring it into Maya but I keep running into problems. First error I got was that I would click pre-process all and it would say that I…