Hi there. I am posting here some of our works created for Afterfall:InSanity, over which we spent almost two years of development as a graphics team in Intoxicate Studio. It was a really hard time, we are working in the new team. During the production there are 2 - 9 persons working on assets and managing the art. All…
Hi guys. One more time thanks a lot :) from all team members. We will prepare and upload some new stuff soon :). Most of stuff have normal's from high poly models. We gave up from high poly modeling only for a less important models for the sake of saving time. We also use an detail maps but it wasn't principle (depend of…