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Author:
shinobik
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Wild At Heart
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Wild At Heart
Topic by
fanaya2001
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Dec 2011
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3D Art Showcase & Critiques
http://wildatheartowls.org/ I'm working on a project with all of my classmates for this organization. 458 tris 1024 NM and Diffuse Map
Re: Wild At Heart
Reply by
megalmn2000
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Dec 2011
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Hum, I think the main problem of Unity is about the shader. Didn't find a way to make a shader composed with diffuse, specular and normal map together, unless you download a shader node editor or you have to write a script for it.
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