Been practicing some more 3d stuff with handpainted textures. 10k tris and 512 diffuse 1k tris and 512 diffuse dont remember the tris count and texture size for this one.
Well havent got any fancy model to throw the textures on yet, so this will do. hmm the textures always become kinda blurry when i render them with mental ray in maya, do someone know a way to get better renders of my diffuse textures?