I just make a bunch of stupid little games and eventually I have enough code to make something a little more bigger. I've been reusing and improving my code for loading collada files and flac and other files for the past few years. Before that I just made tools for modding games like halo 3. Generally I go and see what…
Um... yeah this exactly. I came to this realization myself a few months ago when a friend said to me, "Sounds like you don't enjoy doing this. You should really just be doing something you love to do. If you do that, a job will come, but that's not the point. The point is doing what you love." (or something to that extent)…
It's really nice to see a healthy discussion on this. I was not going out of my way to make Polycount my blog, I feel that the back-and-forth of a forum allows ideas to mature. Ferg I totally get where you're coming from, I realise that it would take a lot more than my post to really give somebody that frame of mind. Of…
I see young hopefuls and wannabes posting on here asking for help about what to do in relation to education, and actually finding ways to their intended goals. They are clearly passionate types with stars in their eyes and would proudly proclaim it's their "Dream" to be in the Game Industry and it powers their ambition.…
Coming from someone who've made both 3d mmo's and 2d mmo's I can say that it is by far easier to make 2d mmo's. However, I see your point of the story is the naivet