Hey peeps from polycount. I've been trying to work on my portfolio while applying to studios for animator positions. Im planing on updating this thread with weekly animation cycles in order to improve my animations and get some feedback from other people on stuff i should work on. Any critiques would be really appreciated.…
It would be easier if you post a link to a h264-encoded movie file (preferably mp4) in your Dropbox folder. As for the walk cycle: -- stride length is way too short -- cycle lacks weight because the hips don't have any up/down or side to side (this is crucial for the entire cycle -- the torso and head overlap derives from…
Thank you so much guys. I really appreciate the feedback. I didn't think I was that rusty lol. Im working the the critiques into the animation and I should get the render up either tomorrow or the following day. jipe - No I don't but I know why you ask. Im pretty sure i can get my hands on a copy of it TeriyakiStyle -…
Im just going to list off the corrections / mistakes i see. Please dont take it as a rude comment. I just dont have time to write a huge long thing. -hips need to rotate like the shoulders, cept opposite. right shoulder forward, right hip back. -torso needs compression. shoulders move but no mid torso movement. each step,…
Sorry guys, In the middle of fixing stuff up, my file managed to get corrupted somehow. I started a new running cycle this time and i figured it be easier for people to critique and easier to me to fix in the key poses so here you go. I kept in mind what you guys said previously so I hope I pulled it off better this time…