Okay so i started working on the wall piece, since i figured itd be the easiest, and id get a nice area understanding ready to fill. However, ive ran into a unit scale? problem. http://img811.imageshack.us/img811/4135/wipproblem.png I exported a character from unreal , and imported it into max to get the scales, However…
This is the reason i went the 'pikey' route of making them in max and exporting groups of models. I really want to figure out and do it the original way intended, for my own sanity. http://i.imgur.com/SCSTi.jpg This picture shows the first problem with building in UDK, the odd scale of everything. No matter what guide,…
You can use overlapping UV's but you want your light map channel (normally the 2nd UV slot) to be uniquely unwrapped. If you don't have a second UV channel created I think it copies your first, which might be the problem you're running into? You can create a second channel on your own or have UDK auto unwrap a 2nd channel…