I've looked around for a bit and each time turns up nothing. I was wondering how I would go about animating separate character animations and cycles but keep everything in the same blend file in a way that I could animate a game character by having a handy list of animation cycles instead of having to cut each cycle loop…
spilt the blender window and switch the the dopesheet editor, or activate the animation layout. and in the dopesheet editors toolbar there is a dropdown list, select action editor, and than you will have a other item in the toolbar for selecting actions and adding new ones. hope that helps