Hey guys, so now that the arenanet art test is over I decided to go back and practise my normal baking and hard surface modeling. So this time I give you my current WIP of the high poly model... its got some issues here and there that need tweaking but its getting pretty close to done. Let me know if you see anything that…
That is one frickin sweet M9. I attempted to model one a few months back and I completely failed after many attempts. The rear of the slide was a complete headache to model. I don't suppose if you have the time you could post a wireframe of the gun? I would love to revisit this gun sometime. Awesome work!
@cookedpeanut: here's some wireframe shots that you requested. You're right, the back of the slide was a pain to get right. Its not flawless atm but the method I used was to model the back on a flat plane with a high subdivision and slice out the parts where the hole for the hammer was at. Then FFD Box the back with 5x4x2…