Does UDK's Landscape editor have an option to toggle wireframe on and off so that I can see the wireframe but also still see my terrain textures underneath? This would be really helpful to me because I like to do vert by vert sculpting. I know I can use wireframe mode instead of lit mode, but that shows just the wires and…
You can make a wireframe material and multiple that with your diffuse maybe? Never tried it though in landscape Its an option in the material .. http://wiki.beyondunreal.com/UE3:Material_properties_(UDK)#Wireframe Maybe?
Been a while since I did this, so no idea if they have updated tools in that regard. An old hack method was to render out your beauty pass of the terrain, then create a wireframe one (you fill your entire land of the vertex color either black or white) so the wireframes show up as said respective material. Overlay that in…
Ah, thanks Ace-Angel, but I am not trying to set up beauty shots of my scene at the moment. I just wanted the wireframe to be on while I was sculpting. It's alright, I suppose I will just have to learn to see it with my game art eyes lol! :P Although thanks for that explanation about the beauty shot render, I will probably…