The constrain feature seams hard to get at first in maya (esp snap to curve) but as I found theres a certian place you need to click on the gizmo or it wont constrain properly.
bludragon - Thanks I got it working you were right! nfrrtycmplx - Haha thanks it's good to know I'm not the only one. Toast - I guess that's the best option! I am still running into a problem of moving multiple verts that constrain along their respective edge normals. In cases where you're not moving just 1 vert, nor one…
Apart from Maya's baking/viewport being synched, I really can't seem to bond with the rest of it. I have recently aquired a job using Maya and need help with a couple things. I'll be sure to add to this, but here's it from the first day. 1. How can I scale two seperate faces along their local normals? 2. The UV editor! In…
I didn't see this mentioned as an answer for #3, and I only just recently found out about it myself. In order to constrain a vertex along an edge while moving it, you can use the 'C' hotkey - which is snap to curve. This will treat the edge as a curve, and you can then slide your vertex along the edge. For #2, people…