Now I think he is pretty ready for mudbox again. This I have done (in red) Rounded up his skull Studied closly anatomy and did all edgeflows according to the muscles (red lines) Tried to get a more even poly flow over the model.
My base mesh was pretty lousy so I could not do any clean sculpting. Had to remodeled it in Maya, rerouted some edgeloops and added some around the main muscles. Yes you where right it is a gladius. I added a ditch for blood in middle which is not historical correct, but think it will look cool once I texture it. Hmm maybe…