mmm... so here is my most recent update... i've already received a bunch of feddback on another forum so i'm gonna start cutting back into this piece again soon but i'm still looking for some feedback here too. CC very welcome! http://vimeo.com/32489297
mmm my original intention was most definitely to copy the overall elements from the concept but people made it apparent that i didn't have to folow the concept completely... so i played with the lighting a bit... if you don't feel like the new lighting/colour grading works that well then i'd be more than happy to change it…
Hi there, so i've been working into this piece for a while and i will already admit i've become very lazy... so this is infact my attempt to break out of the laziness and get neck deep back into my work... here's my high-poly so far and i'd love some feedback... perhaps about scale, some ideas to put in this which isn't in…
oh snap, didn't even notice i got some responses xD... I've hit my bandwidth for this month sadly so all my images are blocked until the end of the month (rage)... but i can describe my current update... i've added a lot of changes to materials recently, reflection, etc... i've tried to change some of the black bits but…
okies, thanks for the feedback guys. @josh Yeah, my edge loops are quite tight so that's probably why it doesn't too that high poly, i'll untighten some areas =) Also, sorry about the bad lighting... just wanted something in there. I'll fix it for the next update and same goes with anymore wireframes on the high-poly.…