Its hard to be accurate in a scene we cant truly see. The reference pics you've shown show a very interesting space that works well for cinematography, but overall I dont think it will be appealing anyway you swing it recreating it inside of a game world. That being said, I'd love for you to prove me wrong. For me right…
haha oh man, cool idea. not really feelin the green though. Makes me think poker table. the device holding the lighting in place is a bit clumbsy looking- I`d imagine something much more eloquent and minimalistic. The structure you have now has a bit of a carousel vibe. The top beams don't bother me in the scale…
I think the thing for the lights doesn't need to be completely scrapped; there's just a few details where your execution is less appealing than the reference you posted. 1. Your spokes are angled more up than the ones in the reference image. It's making it feel kinda like a circus tent. In the reference image, the spokes…
I love this movie! Looks pretty spot on to the reference you have, but its pretty empty though. This might be one of those projects where you might have to go off on a tangent and add more stuff in the scene. Populate it with servers, coffee machine, old school computers, a fish tank, ect.
@ limewax: I see what you were saying, but really as this was my first scene larger than a biscuit tin I wanted something that I could have a lot of ref and scales to fall back on, yet one where is still have freedom to take it in my own direction. Hence black and white movie seemed the ideal resource to draw from even if…
I think the floor should be darker, it needs to be very much part of the background and not stand out as much. black shiny tiles? maybe with brighter lighting and darker shadows it will feel better
I'm curious to how those lights are hanging above the table. You can also break up the walls with little panels rather than have big ones everywhere like in this image.
Started this a few days back, it's the war room from the film Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb. Am planning on changing the concrete texture to one more like the film but was getting ahead of myself so thought I'd post this up now to get some feedback as this is my first non tiny…
I think the color scheme comes across more as the final table at a poker tournament instead of a government war room. the lighting and shadows look good but i would brighten it up a little so you could see the textures better everywhere. especially in the ceiling even though this going to be the darkest part of the room.…
I'm not satisfied until I see the Big Board! lol I'm in agreement with Limewax here. It's difficult to visually connect this room to the film considering it's in color and you don't have much to show other than textures and lighting. If you want to add color, consider using very desaturated colors to lead back to black and…