I have a question regarding the parts of this scene which will be emissive - I was thinking it would be better to have all the computer-y lights, the white and blue lights on the inside and outide of the chambers, the panel above the door, and even the emissive lights in the next hallway all on one texture so they could…
Hey there, don't normally post here but come for a sneak around sometimes... I thought I may need some technical help later on with this little project, and I really want to up my game to a better standard. I've been in the industry for a few years but sadly the games I've worked on have been poorly budgeted/financed and…