Snader: i fully agree with you, low poly isnt going anywhere for a while, and even when we can advance technologically past it, there will still be titles that utilize the style (ex. minecraft). i am confused though when you say i should focus on a "theme" with my work (whether its involving style, subject or setting)…
Ben - on the other hand there are genres like RTS, tower defense, etc, that still require quite lowpoly work. Plus "around the corner" doesn't mean "widespread in a year". Current 3D games are still somewhat limited to flagship devices. My phone still has some framerate issues with Raging Thunder, and that's not exactly…