I have an animation of a character doing a spinning sword attack in 3ds Max, in which the character moves some distance while in the air. (jumps in the air while spinning, but moves distance) I am wondering if it is possible to somehow get the animation to play in place, like the character not moving any distance. (Like a…
Does the character have a master control? You might try manually animating the master control backward in space, frame-by-frame, to negate the forward movement of the hips and feet.