I've seen a few people say it's now possible to mask the blending of terrain textures with the new landscape system like you would with vertex paint but I haven't figured out a way and the threads where people say how to do it weren't very clear. Could anyone who's figured it out post a picture of the material setup?…
http://www.polycount.com/forum/showthread.php?t=88347 There's a little writeup on how to do some basic stuff in Landscape. I'm going to add to that in the second post by outlining how the vertex blending material I posted above works, though I probably won't be able to get to that until tomorrow.
@Swizzle, thanks for the write-up and pictures. Maybe it'd just be easier to use a mesh and vertex paint for now until I feel like sitting down and figuring it out for the terrain. @Ace, I would think he's using the August version. I think it was possible to do in July too though.
I was actually trying to figure out this exact problem last week. This is what I came up with. I haven't had a chance to work on this for a few days since I've been kind of busy at work. A good chunk of this was based on Laurens Corijn's Vertex Blending Snow tutorial. Currently it only uses two textures for each channel,…