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Masking Terrain Texture Blends?

polycounter lvl 9
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Zipfinator polycounter lvl 9
I've seen a few people say it's now possible to mask the blending of terrain textures with the new landscape system like you would with vertex paint but I haven't figured out a way and the threads where people say how to do it weren't very clear. Could anyone who's figured it out post a picture of the material setup?

Thanks.

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