God damn! Btw, what kind of workshop was this exactly? is it like pay-to-watch over the internet workshop, or was this for a school? And will you do it again in the future? Moar info plz! :D As for the scene... Well, you pretty much nailed everything, so yeah! :)
How much of the pieces are unique? Did you use advanced vertex paint and stuff on them? Would kill for some breakdowns! Would be awesome to know you approach on them trees and bushes to, but i guess i should have been on the workshop for that hu? ;) Any how, frekkin amazing work man! Great to see some new stuff from you!
Hi guys, Here is a scene that I recently finished :P I was mostly done while teaching the advanced environment and assets workshop over at GameArtisans Montreal and which was organized by Fred form GA (props to him for making this happen:) I still did some minor polish after the workshop finished, but nevertheless all of…
Superb! There's something about your choice of subjects that really hits home with me! The same sort of "romantic" (I don't think many people know the real meaning of that word in this sense) feeling I want in my Manitoba scene... I'm gonna echo this... However greedy it may be, I would love to see these files up close.…
Thanks u guys for all your kind comments :) That is really motivating to see that you liked it. I would love to put this for download, but I think that it would be unfair towards students who paid to attend the class… So I think I need to preserve some restrictions on the scene content access. Even tho it is my scene it…
Some samples of foliage, not as fancy as u might think ;) : @ mixeh – textures r mostly photosourced (majority from cgtextures:P ). Vegetation has more manual work tho, such as placing leaves or combining brunches from smaller photos by hand. But “building blocks” of textures are all photosourced. @ Bart – yes, usually…