I'm going to throw up it out in the open and guess that you are referring to Vigil's entry level temp positions. About a month ago they were all renamed from "intern" to "temp" positions I'm guessing for legal reasons or something, I'm not sure why, maybe to include recent graduates who weren't technically in school…
Another piece of food for thought: work a day job making 10$ an HR or more and join up with a mod or indie game group. Or make stuff for TF2 or just work on your portfolio in your off time. You can still make games and game art without a studio, and make more than this position is offering you. Also I tend to agree with…
The company doing this should be ashamed of themselves. They've got/had a number of contract positions (legitimate art positions mind you) open for 10/hr with no relocation. When I saw them all I could think was "wow, who do they really expect to even be ABLE to accept this?" Unless you're a local student living at home a…
There's a lot that has been said already on the pros and cons to this- I'll give my insight because I did this exact thing a year ago. I moved out to Austin for $10/hr from Orlando, Fl. I moved myself and didn't know a single person when I got here. I did it to follow a dream though, which is the important part. They hired…
/rant here's my insight.... its embarassing, but ill say it anyways. I started at 22k. minimum wage, for an animation job. and believe me when i say, it down right sucks knowing you`re getting paid HALF what you should be making. I work for a really small studio so they just cant afford to pay me more. everyone starts at…