joebount: Whenever you add a polygon command, if you have construction history active, there will be a new node added to the object's history, which you can see in the Channel Box. If you select a node like polyBevel (if you'd done a bevel) or polyExtrude (for ... extrude!) then when you click on it in the Channel Box it…
totally seconded on the marking menus, so much better than anything max has. in terms of objects remembering the component selection - what i've done is shortcut the component selection options (usually the f8-f11 keys i think) to 1-4. that way they're close to hand and once you go into vertex mode it's that way for all…