I'm using Source because i have 5+ years of experience with it and honestly don't want to spend several weeks/months learning udk or crysis. [aka lazy ^_^] I'm using Alien swarm as its the only source game where a scifi-esque modular tileset makes any kind of sense. Some of the stuff i've done till now. brushwork section.…
corners with a temporary layout to test modularity. Ideally, light orange, blue, and khaki sections would all use the same texture. I removed the holes in the corners due to squashing effect. corners made using bend modifier and a slight manual editing to get the vertecies on the grid, or wthin 0.001 units. blue convex…
Well thats the thing really, i'm not intending to go into a professional career*, as this is just a hobby of mine. :) However, these forums have inspired me to improve my skills, and this is a little project of mine to apply some of these skills onto something more than a 20min test model. i'm also using source/Alien Swarm…