Have started detaching and making the high-poly in 3Dsmax. Will work out the kinks and add surface detail in zbrush afterwards. Still have to make a lot of the detail in 3DsMax, redo the hands, etc etc etc.
Newest update: Slowly starting to create the high poly mesh in 3DsMax. Still have a long way to... ... Hi guys, I'm working on a model of a girl I saw in starbucks who really caught my eye. I don't know why but to me, she really stood out in the crowd. Unfortunately, I was so hurried to begin 3D modeling that I didn't make…