Hey all, been watching the forums a while, and it's time to get posting. I have a big interest in environment art, and I've more or less recently started really working on textures. I'm currently trying to figure my way around modular asset/texture design. I have been mostly taught animation stuff, and less game art, so…
Wooo, been way too absent on the forums, so I'm updating. Started working on a warehouse loading area kinda thing-- Did a quick blockout in UDK, now I'm trying to work out a modular textured version. The current textures are placeholders, especially the brick as I'm not sure quite how I want to go about making that…