Cheers guys. When I get home I'm going to quickly finish of the texture of the modular sheet and then get cracking building some new wall types etc. @sketch81 - Thanks man, I've not really decided yet, which is poor preparation! Thanks for bringing my attention to this, I'll make a decision when I get home, but as it is a…
Hey all, I've been working in my fretime (HA! Freetime, I only get about 1 hour an evening! lol) on this environment, and it goes without saying that its primary purpose is to expand upon my portfolio, but its definite secondary aim is as a study of Thiago Klafke's Modular environment tutorial: (AWESOME tutorial, recommend…
Are those just diffuse maps or are there spec and normals on them too. If it's just diffuse might i suggest saturating the red stripes a tiny bit. And as far as modular levels go, i'm assuming you want it to be playable, in which case that door looks too high off the ground, (if it is indeed a door at all) just a…
OK, back from the weekend and working late into the wee hours of a work night! Hopefully this thread won't get lost in the rear pages!.... During the weekend I went crazy with the drawing, filled about 5 pages of an A3 sketch pad, but I don't have a scanner so can't upload them. I gradually decided I wanted to make it a…
solid start indeed. Try playing with some more interesting shapes. The texturing looks nice, but the meshes themselves are rather dull. Looking forward to more!
Aye, yup I'll be popping it into UDK, might try Unity after that and see how hard it is to get an online playable version going. Makes a portfolio more interesting!
Nice idea Guy123, it always helps when things are planned out and you've got reference too model. Thanks for the texture tip, I never knew that and I will keep it in mind. P.s Enjoying the walls, keep it up.