like any new piece of technology, it requires a revised workflow, and i can imagine this being especially usefull for smaller companies or individuals who don't have the means to get motion capture animations nor the time/money/experteese to manually animate/pose various models. As for animations, the thing isn't really…
ILM was using a handmade rig similar to this for production on Jurassic Park, 18 years ago, so the claymation stop-motion / go-motion animators could work their magic with the digital models. There's footage of it in the making of featurette on the Jurassic Park DVD. I've been wondering when something like this would come…
:shrug: I just feel like a half decent rig, or even a stock biped is at least as good or better (and faster to work with) than this thing. Its cool, and novel, and I just don't see the point unless its retailing for $10. Otherwise pick up a digital version of "the art of rigging" (going for $20) spend a few hours putting…
Speaking of good rigs : Anyone knows of a good (preferably free or reasonably cheap) continuous rigged human character for Max ? There used to be one made available from a game company, a blue soldier of somehow cartoonesque proportions IIRC. But I want to find something a bit more robust with good controls and…