Most of your details are quite small and will get lost when the environment mips out. Best off working on the broad details and keeping the small detail to a minimum. Still looks nice though! I did an environment inspired by that concept. This is an old shot and I did quite a bit of work after this, but this is the only…
hi guys! it's been a while since I have not come to the site. the reason is that I was overwhelmed by the ending of the production of trackmania ², and I am preparing to move to southern France this week. so I didn't have much time to continue this sci-fi project these past month. sorry... I know this is not the place to…
Hello Polycounters! This is my first post on polycount and I'm glad to join this great community. I saw so many beautiful works on this forum, it gave me a thirst to learn from you all! so I recently felt in love with a concept from Viktor Jonsson and I've decided to improve my skills on hard surface work, and UDK (using…