I modeled this cord straight and I want to wrap it around the cylinder object in the background but after some searching I can't seem to find out how to go about doing this.
1.First off, select or create an edgeloop in your large cylindrical object and go to Modify>Conver>Polygon Edges to Curve 2. Select the cord object and the curve you made and in the animation menu set go to Animate>Motion Paths>Attach to Motion path 3. Then with the cord still selected, go to Animate>Motion Paths>Flow Path…
For this object I wouldn't bother using a motion path. A bend deformer will do the job in a cleaner way. Go to the animate menu, then do Create Deformers > Nonlinear > Bend. In the bend curvature field, enter 3.142 (this field is in radians, not degrees, so you need to enter the value of Pi for a full circle). You'll…