Get the Vray demo, find a vray car lighting tutorial, theres a good one with a beetle that goes through the material setup and lighting/background setup. Then find a Vray hdr environment map tutorial.......works very well for cars, but be perpared to spend a bit of time getting it just right. Should be doable in 2 days,…
Are you doing this in an engine or with a renderer like Mental Ray? If you are doing it with Mental Ray, I'd start looking for tutorials here: http://www.cg-cars.com/forumdisplay.php/12-Lighting-and-Rendering-Tutorials I also like to visit this next link for lighting and rendering stuff:…
I'm really not gonna spend money on tutorials. Although I want to get better at lighting and rendering, that isn't my focus. So, for now I want to at least have good basic lighting, it doesn't have to be amazing. And I totally get that good lighting/rendering shows off the model better. So if anyone has any advice, or…
Yeah for this to be photo real you got your work cut out for ya. Right off I can see you didn't model the nissan logo on the hood. Thats kinda big in my opinion. I mean the shape is there but it's not recessed and missing the text. But the biggest thing is what others have already mentioned. Lighting and Materials. The…
Only problem with the vray demo is the watermark. You can photoshop it out with a bit of effort in which case this becomes very useful http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/create-a-photorealistic-car-render-using-3ds-max-and-vray/
i was looking at vray, and i actually was gonna follow that tutorial, but i don't know 3ds max unfortunately and that watermark issue would suck. so i think i'm gonna stick with mental ray and try the a simple light setup. I've been seeing a lot about self illuminating planes over the car, and cube maps, so ill probably do…