That was my exact reaction. I wonder how well it will fit into an actual modelling pipeline. Can you show some examples of working with the script on more complicated and less regular/perfect topology?
Same here, I see interesting workflow, but showing a simple patch is like playing with nurb patches: very cool but not cool.... Showing on a more "serious" object may be a good idea. And yeah that price doesn't call me to "try" it, even more when there's two script that does similar thing with curves > to poly at a way…
Alright, had to test out a few things (who knows, it might be compatible with the tool from the OP ?) Dusting off good old Surface modifier ... I wanted to use the Spline to Poly script posted above, but for some reason the trial didn't work for me. Maybe I had some traces left from a previous install. Anyways ... In the…