I agree that you can remove those quads behind her upper leg, that part has no deformation, you can leave tris there as shew81 said before. And my opinion about overall is that looks awesome! :poly124: I think this polycount is acceptable, considering that she has only diffuse map you can use some extra tris to give her…
Edit: hmm is there any way I can edit the thread title? I edited the title of the first post but that doesn't seem to do anything. Anyway... Here's another one, Parasoul this time. :) I tried to take into account a lot of the previous comments, such as not making the geometry in the feet too dense, avoiding skinny quads in…