http://www.squirrelyjones.com/public/fur.pdf Kinda gives an understanding on what Max set up is like. What the tutorial guy used as a tutorial originally.
hey throttlekitty - i swear that the nextgenhardsurface forums had a tutorial for an effective fur method here it is: Pre-Rendered Fur Tiles for Texturing oops, actually he just posted it on the pc threads aswell : Tutorial: Pre-Rendered Fur Tiles for Texturing
Ace-Angel: I'm not sure, since I haven't used max. I found Maya's fur to be very easy to set up and use, there's a lot of control over each attribute via Maya's connection system. Maybe youtube up some maya fur tutorials if you're curious. Thanks Beazel, I had remembered seeing squirrely's panda before, it looked…
kewl! I'll look forward to it. :) Interestingly, I rendered out just a fur plate (ala, that other tutorial/process) within Maya and then made a bit more alpha'd at the edges .png to use as a base-brush for stamping within 3DCoat...worked out fairly 'ok' as a basic textural basecoat for my cat. I may actually use it to…
So I finally got the modeling done and recovered I've recovered from surgery, on track with the fur now. This is more of a pain than I originally thought, results should be good, but I'm starting to think just painting the stuff would have been easier. That said, and this being pretty niche and all, is anyone interested in…