macroScript NotWeld category:"Scripts" buttonText:"NotWeld" toolTip:"NotWeld"( $.EditablePoly.MakePlanarIn #X $.EditablePoly.MakePlanarIn #Y $.EditablePoly.MakePlanarIn #Z) Throw it into notepad, save out as a .mcr, drag and drop it into Max... and then assign it a quad menu or hot-key. (Via the "Scripts" categeory).…
You can always use the Planar buttons in Edit Poly / Edit Geometry. Just press X, Y and Z, and all selected vertexs is at the same place. Optimally you could always script it.
Thanks everyone for the suggestions. I never really thought about using planar X,Y,Z to get the desired result. Big thanks to GeeDave for the script code - works as a charm! you just saved me lots of headaches. Thank you very much again!
breaking vertices would only give me more work, since it would split the connected 1 vertex into 4 vertices. And I would have to select the certain 2 of them to weld together again and same process for the other 2 vertices (and since they´d be laying all on one spot, it would be pain in the ass to do the selections). What…