an automatic solution would be really appreciated, so far i didn't find any scripts for this, ow didn't see its about cinema, but i guess this is an issue in a lot of packages, so any good automatic or semi automatic solution would be great
Hi Polycounters, I'm actually working on a simple terrain mesh made out of a big planar grid. Quite obviously, I am getting some areas covered with little bastards concave quads: Since Unity's lightmapper doesn't appear to like them much, I want to convert them to be convex. Spin Edge works if I triangulate them, but they…