hey guys i was wondering if someone can tell me if CompleteRedraw() in max stops a script until the redraw is complete or let's it continue the script before the entire redraw is complete? I'm having some issues with my grabviewport script and i think it's because of the script being faster than the viewportupdating on…
I want to say yes because when I run the first script below, the viewport is grabbed before the box is created. But in the second script the box is created, moved, and then viewport grabbed. I usually use ForceCompleteRedraw() because it can do disabled view ports as well. ( b = box() move b [0,10,0] grab_bmp =…