Multiple lowpoly views i've made of the gun, is there anything i'm oding wrong here? the current tiangle count is at 8200 tris. Is it considered too much for an FPS?
I'm on the baking process towards the Lowpoly right now, unfortunately i'm having some shading problems at certain areas, it's as if the green channel on those objects was flipped even though the object doesn't have any mirroring going on and no instances that might fight for the same space on the normal map. I really…