hey guys, I've been working on some weapon sculpts lately and worked up a process for woven/braded straps for handles or whatever so I thought I'd share. enjoy! apolgies if this is the wrong section.
hey Mark, thanks! I definitely considered similar processes while keeping things zbrush-centric. Like using the tiling 2.5d method and applying different material passes to a clean cylindrical unwrap etc. But that didn't feel as organic. If anything, this method worked out well for on-the-fly sculpting(see also instant…
That's pretty cool thanks for sharing! In the past I've used max to create a flat tileable shape with splines set to rectangle. Then bend or skinwrap (using slideknit or MoPKnit) to get an instance of the woven pattern into the shape I need. The cool thing about this method is that you can continue to work on the flat…